The Effectiveness of Using Augmented Reality-Based Educational Games in Science Learning for Elementary School Students: A Systematic Literature Review

Authors

  • Rohmani Universitas Muhammadiyah Kotabumi
  • Fathia Azzahra Universitas Muhammadiyah Kotabumi
  • Hani Savitriana Universitas Muhammadiyah Kotabumi
  • Puri Anjarwati Universitas Muhammadiyah Kotabumi

DOI:

https://doi.org/10.59890/ijist.v3i2.220

Keywords:

Augmented Reality, Educational Games, Science, Elementary School

Abstract

The development of Augmented Reality (AR) technology offers an immersive, interactive, and engaging solution to improve science learning in elementary schools. This study aims to analyze the effectiveness of using Augmented Reality-based educational games in learning science in elementary school students. This research uses Systematic Literature Review (SLR) to analyze the effectiveness of AR-based educational games by reviewing 344 articles from 2019 to 2024, sourced from Google Scholar and Publish or Perish. The findings show that AR games significantly improve students' motivation, learning achievement, enthusiasm, and understanding of science concepts. AR creates an effective and interactive learning environment. However, further research is needed to assess the long-term effectiveness of AR.

References

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Published

2025-02-28